1.IlExt.dll documentation ClientEx.dll included. Contanct: msn:
[email protected]
2.
3.- Full interlude client supported
4.- Augmentation system full configurable in IlExt.ini file and Script data files.
5.- Duel system
6.- Herb System full configurable in IlExt.ini
7.- Interlude olympiad system configurable in IlExt.ini (fully customizable)
8. a) Hero chat delay
9. b) Participed player amount required to start olympiad matches
10. c) Custom protections preventing abusing the system (relogin/overweight)
11.- Interlude clan system (Academy/Sub units/Clan Skills/Reputation Points) configurable in IlExt.ini
12.- Death penalty
13.- Shadow Items
14.- Cursed weapons
15.- Increased max player's level to 80
16.- 24 Buff and 10 additional debuff slots
17.- +6 Enchanted set effects
18.- Interlude freight system
19.- Hero skills
20.- Interlude quest slots
21.- Armor penalty (it will set penalty to player for wearing unsupported armor ex. dagger wearing heavy armor)
22.- Spawn Protection
23.- Private Store in DB feature will dump private stores data to database (update every 30 sec)
24.- Auto Learn system
25.- Custom enchant item system
26.- Siege report system (it will generate html reports with stats from siege, and dump kill/death/damage data to db)
27.- Item reuse system (prevents item reuse reset after relogging)
28.- Skill reuse system (prevents skill reuse reset after relogging)
29.- Kill/Death stat system (it will dump kill/death data to db)
30.- AllInOne buffer system (configurable by script file)
31.- Custom pvp flag times
32.- Spirit system (allowing player to collect spirits and releasing them to recovery own hp/mp/cp - configurable in IlExt.ini)
33.- Offline shop system
34.- Custom pvp title color system
35.- Built in firewall (flood spam protection/ip ban list/ip connection limit)
36.- Custom buffer bypass (allows player to save buff list for each subclass, configurable in IlExt.ini, custom buff time)
37.- PvP Reward system (will transfer custom item from victim to killer it they will match lvl requirement)
38.- Custom client/server side protection system checking client version and preventing dualboxing and hacking
39.- Custom TerritoryData.txt allows you to set new zones:
40. a) GET_OFF_WYVERN - will force a player to leave the zone or get off from wyvern
41. b) BLOCK_SUMMONING_PC - will block skills like summon friend/gate chant etc
42. c) BLOCK_RIDE - will make player to get off strider and make him unable to ride it again in that zone
43. d) BLOCK_OFFLINE_SHOP - will block offline shopping in that zone
44. e) BLOCK_TRADE - will block trading in that zone
45. f) TRADE_GEODATA_CHECK - will check geodata before trade (will check if palyers can see each other)
46. g) PVP_ZONE - custom pvp zone where players dont need to press ctrl to attack (and pvp stat counts here)
47. h) ANTI_RECALL_ZONE - summoning from that zone is blocked
48. i) NICKNAME_CHANGE_ZONE - user will get nickname changed in that zone configurable in parameter (nickname can be changed and color)
49. j) BLOCK_ITEMS_ZONE - player in that zone will be forced to unequip blocked items
50. k) BLOCK_SKILLS_ZONE - player wont be able to cast blocked skills in that zone
51.- Custom TeleportData.txt allows you to use new bypass for teleporting ( level and item requirements can be specified)
52.- Custom SkillDataEx.txt allows you to set unique features for each skill
53. a) soulshot_bonus - soulshot bonus damage multipler
54. b) avoid_shield_block - making skill to avoid shield block
55. c) magic_shield_block - making skill to be blockable by shield
56. d) direct_to_hp - making skill to hit hp directly (ex. Backstab)
57. e) geodata_test - making skill to make geodata validation for each target (used for aoe skills)
58. f) instant_cast_time - making skill to be casted instantly not ruining animation
59.- Custom ItemDataEx.txt file allows you to set unique features for each item:
60. a) shadow_time - will make item to disappear after using it per x seconds (shadow items)
61. b) life_time - will make item to disappear after static time
62.- Full working interlude skills
63.- New skill effects for SkillData.txt:
64. - p_critical_rate_by_weapon
65. - p_critical_damage_by_weapon
66. - p_critical_rate_by_hp2_weapon
67. - p_critical_rate_by_hp1_weapon
68. - p_physical_attack_by_hp2_weapon
69. - p_avoid_melee_skill
70. - p_cancel_attacker_target
71. - p_reflect_melee_skill_dmg
72. - p_self_resurrection
73. - i_summon_erase
74. - i_summon_friend
75. - i_target_cancel_chance
76. - i_target_me_chance
77. - i_mana_burn
78. - i_lift_death_penalty
79. - p_summon_betray
80. - i_death2
81. - i_spawn_casting_npc
82. - i_deactivate_force
83. - p_battle_force
84. - p_spell_force
85. - p_enlarge_buff_slots
86. - p_autocast_when_attacked
87. - i_summon_party
88. - p_autocast_on_matk
89. - p_autocast_on_patk
90. - p_autocast_on_crit
91. - i_teleport_distance
92. - p_reduce_exp_penalty
93. - i_charge
94. - p_block_icon_action
95. - i_dispel_by_category_count
96. - i_consume_energy
97. - p_improve_heal
98. - i_release_soul - for Sprit System feature
99. - i_hide_abnormal - will dispell randomly buffs (buffs will be back after x seconds)
100. - i_unhide_abnormal
101. - p_critical_damage_position_front_by_weapon
102. - p_critical_damage_position_side_by_weapon
103. - p_critical_damage_position_back_by_weapon
104. - i_dispel_npc_buff - will dispel buffs comming from custom buffer feature
105. - i_kill_myself - will kill a caster
106.- New operate conditions for SkillData.txt:
107. - op_battle_force_count (wont affect builder)
108. - op_spell_force_count (wont affect builder)
109. - op_remain_mp_per
110. - op_max_height_diff
111. - op_not_class
112. - op_not_in_territory (territory type comes from TerritoryData.txt)
113. - op_is_type (pc/npc/summon/boss etc)
114. - op_strife_not_owned_by (1/2 (dusk/dawn))
115.- Fixed all known item dupe exploits
116.- Custom Extender L2Server's menu extension allowing you to reload certain data without restaring whole server
117.
118.
119.Update list:
120.- Item life_time option added to ItemDataEx.txt (item will disappear after static amount of time no matter if used or not)
121.- mining sytem (ex in coal mines etc location) (including MiningData.txt in script directory which contains dig item data)
122.MiningData.txt has format:
123.mine_data_begin mining_area_id=1 start_x=0 end_x=1550 start_y=0 end_y=1550 start_z=-1550 end_z=1550
124.dig_item_begin item_id=57 min_count=100 max_count=300 chance=25 dig_item_end
125.dig_item_begin item_id=1870 min_count=1 max_count=3 chance=25 dig_item_end
126.dig_item_begin item_id=1869 min_count=1 max_count=3 chance=25 dig_item_end
127.mine_data_end
128.There are 2 new skill effect to suppor mining system:
129.Active - effect = {{i_dig;120}} //it will make character to dig an item with 120% chance to get the item
130.Passive - effect = {{p_digger_chance;120}} //it will increase chance for digging an item by 20% (chance x 1.20)(or decrease depends how it's set) skill for example for premium members
131.- new skill effect to manipulate skills damage:
132.effect = {{p_mul_skill_dmg;skill_class_id;percent_value}}
133.ex for backstab all levels (skill_id=30 level=0) dmg will be decreased by 20%:
134.effect = {{p_mul_skill_dmg;7680;80}}
135.ex for all skills 50% bonus dmg:
136.effect = {{p_mul_skill_dmg;0;150}}
137.- olympiad changes:
138. a) in class free olympiad fights you'll lose 1/5 points instead of 1/3
139. b) from now you can set hours -start / end- (in IlExt.ini) for every day when olympiad will be running
140.- Implemented party waiting list
141.- Added new npc maker (NpcMakerEx.txt in script folder) where you can specify time (date) when npc will be spawned.
142.- Added turbo boost feature support that allows you to run l2server on new xeons (Can be turned on in IlExt.ini in beta stage)
143.- Added new skill effect:
144.effect = {i_hide_abnormal;Type;Count} Type = Buff- 0, Debuff - 1 it will remove random buffs/debuffs for choosen abnormal_time.
145.skill_begin skill_name=[s_time_cancellation] /* [Time Cancellation] */ skill_id=10024 level=1 operate_type=A2 magic_level=80 effect={{i_hide_abnormal;0;5}} is_magic=1 mp_consume1=14 mp_consume2=55 cast_range=600 effective_range=1100 skill_hit_time=4 skill_cool_time=0 skill_hit_cancel_time=0.5 reuse_delay=60 activate_rate=100 lv_bonus_rate=2 basic_property=men abnormal_time=15 abnormal_lv=1 abnormal_type=hide_abnormal attribute=attr_none effect_point=-655 target_type=enemy_only affect_scope=single affect_limit={0;0} next_action=none abnormal_visual_effect=ave_imprisioning2 debuff=1 ride_state={@ride_none;@ride_wind;@ride_star;@ride _twilight} skill_end
146.skill effect to recovery hided buffs: effect = {{i_unhide_abnormal}} for interlude skill that removes debuffs
147.- new skill effect added that will cast instant skills:
148.effect = {{i_use_skill;skill_class_id}}
149.- Added new territory types to TerritoryData.txt:
150. a) NO_OL_BUFFS_ZONE - disables overlord buffs in that zone (only caster will be affected)
151. b) RACE_CHANGE_ZONE if Race=-1 then only sex will be changed if Sex=-1 then only Race will be changed
152. //begin territory_id=29 MinX=-12000 MaxX=-8000 MinY=100000 MaxY=140000 MinZ=-4000 MaxZ=4000 Type=RACE_CHANGE_ZONE Race=3 Sex=1 end
153. Player wont see that character got different race but other players will see the change.
154.
155. c) changed format for 2 territory types:
156. //begin territory_id=27 MinX=-12000 MaxX=-8000 MinY=100000 MaxY=140000 MinZ=-4000 MaxZ=4000 Type=NICKNAME_CHANGE_ZONE NickName=ManStanding Color=42495 HidePledge=1 end
157. //begin territory_id=28 MinX=-12000 MaxX=-8000 MinY=100000 MaxY=140000 MinZ=-4000 MaxZ=4000 Type=BLOCK_SKILLS_ZONE SkillList=1016;1254;3160 end
IlExt.dll documentation ClientEx.dll included. Contanct: msn:
[email protected]
- Full interlude client supported
- Augmentation system full configurable in IlExt.ini file and Script data files.
- Duel system
- Herb System full configurable in IlExt.ini
- Interlude olympiad system configurable in IlExt.ini (fully customizable)
a) Hero chat delay
b) Participed player amount required to start olympiad matches
c) Custom protections preventing abusing the system (relogin/overweight)
- Interlude clan system (Academy/Sub units/Clan Skills/Reputation Points) configurable in IlExt.ini
- Death penalty
- Shadow Items
- Cursed weapons
- Increased max player's level to 80
- 24 Buff and 10 additional debuff slots
- +6 Enchanted set effects
- Interlude freight system