Тип скрипта: strafe script by me (Remake)
Стрейфы: +80 (fps +100.0)
Long Jump rec: 272 ( fps 101.0 )
Особенности, примечание: Скрипт рассчитан на 10аа, но на 100аа тоже хорошо. На fps 99-100
Цитата:
alias ML "+moveleft; +kzh_left"
alias RML "-kzh_left; -moveleft"
alias MR "+moveright; +kzh_right"
alias RMR "-kzh_right; -moveright"
alias +jus_10aaStr " @jus_10aaStr;@jus_10aaStr"
alias -jus_10aaStr " alias jus_10aa_next_strafe strafe3"
alias @jus_10aaStr "jus_10aa_next_strafe;kzh_loopx 10aa"
alias wait2 "wait; wait"
alias wait3 "wait2; wait"
alias wait4 "wait2; wait2"
alias wait5 "wait4; wait"
alias wait6 "wait5; wait"
alias wait7 "wait5; wait2"
alias wait8 "wait7; wait"
alias wait9 "wait8; wait"
alias wait10 "wait9; wait"
bind mouse3 +jus_10aaStr
P.S. Скрипт имеет нароботки mar1k`а , и nikz`a, за это им выражаю благодарность!
________________ Перед тем, как обращаться ко мне - прочти ЭТО!
Последний раз редактировалось Just_1k; 30.04.2011 в 08:23.
Tип скрипта: best ever strafe script
Стрефы: 5-6 (fps 101)
LJ REC : 254 units (fps 101; 10aa & 100aa; sync 75-84%)
Примечания : за основу использовался скрипт mar1k'a
Код:
//wait`s
alias wait2 "wait; wait"
alias wait3 "wait2; wait"
alias wait4 "wait2; wait2"
alias wait5 "wait4; wait"
alias wait6 "wait5; wait"
alias wait7 "wait5; wait2"
alias wait8 "wait7; wait"
alias wait9 "wait8; wait"
alias wait10 "wait9; wait"
//short
alias fw "-forward"
alias LU "+lookup"
alias MR "LU; +moveright; +kzh_right"
alias ML "LD; +moveleft; +kzh_left"
alias RMR "RMR1"
alias RML "RML1"
alias LU "Lu1"
alias LD "Ld1"
alias RLU "-lookup"
alias RLD "-lookdown"
//loo:p diff 4 dif sync
alias RML1 "-kzh_left; wait; -moveleft; RLD; alias RML RML2"
alias RML2 "-kzh_left; wait2; -moveleft; RLD; alias RML RML1"
alias RMR1 "-kzh_right; wait2; -moveright; RLU; alias RMR RMR1"
alias RMR2 "-kzh_right; wait; -moveright; RLU; alias RMR RMR2"
//loo:kup rnd
alias Lu1 "cl_pitchspeed 10; +lookup; alias LU Lu2"
alias Lu2 "cl_pitchspeed 17; +lookup; alias LU Lu3"
alias Lu3 "cl_pitchspeed 27; +lookup; alias LU Lu4"
alias Lu4 "cl_pitchspeed 34; +lookup; alias LU Lu5"
alias Lu5 "cl_pitchspeed 41; +lookup; alias LU Lu6"
alias Lu6 "+lookup; alias LU Lu5"
//loo:kdown rnd
alias Ld1 "cl_pitchspeed 8; +lookdown; alias LD Ld2"
alias Ld2 "cl_pitchspeed 14; +lookdown; alias LD Ld3"
alias Ld3 "cl_pitchspeed 19; +lookdown; alias LD Ld4"
alias Ld4 "cl_pitchspeed 24; +lookdown; alias LD Ld5"
alias Ld5 "cl_pitchspeed 32; +lookdown; alias LD Ld6"
alias Ld6 "+lookdown; alias LD Ld5"
//loo:pstr
alias strafes "1s"
alias 1s "fw; MR; 1ss; RMR; alias strafes 2s"
alias 2s "fw; ML; 2ss; RML; alias strafes l1s"
//loo:pstrfly
alias l1s "fw; MR; l1ss; RMR; alias strafes l2s"
alias l2s "fw; ML; l2ss; RML; alias strafes l1s"
//loo:pstrcode
alias 1ss "kzh_yawspeed -1300; wait; kzh_yawspeed 300; wait; kzh_yawspeed 451; wait8"
alias 2ss "kzh_yawspeed -1300; wait; kzh_yawspeed 300; wait; kzh_yawspeed 370; wait7"
//loo:pstrflycode
alias l1ss "kzh_yawspeed -1300; wait; kzh_yawspeed 300; wait; kzh_yawspeed 370; wait7"
alias l2ss "kzh_yawspeed -1300; wait; kzh_yawspeed 300; wait; kzh_yawspeed 370; wait7"
//loo:p aliases
alias def "alias RMR RMR1;alias RML RML1;alias strafes 1s;alias LU lu1;alias LD Ld1"
alias +strloop "alias kzh_xmrk @loopstr; @loopstr"
alias -strloop "alias kzh_xmrk; def"
alias @loopstr "strafes; kzh_loopx mrk"
bind mouse3 +strloop
стрейфы супер мега абадун беспалевные!!!!!!
Последний раз редактировалось admir; 28.04.2011 в 19:01.
сам скрипт.по идее части команд иксхак не будет воспринимать, в этом и фича.летает бешено
PHP код:
//waits alias wait60 "wait40; wait20" alias wait80 "wait60; wait20" alias wait3 "wait; wait; wait" alias wait2 "wait; wait" alias wait4 "wait2; wait2" alias wait5 "wait4; wait" alias wait6 "wait5; wait" alias wait7 "wait5; wait2" alias wait8 "wait7; wait" alias wait9 "wait8; wait" alias wait10 "wait9; wait"
Тип скрипта: Stand-up ground strafe
Скорость: 350+
Примечания: 100аа, фпс 100, никаких слоумо!
Сделан лично мною для
Код:
alias w "wait"
alias "w1" "wait"
alias "w2" "w1; w1"
alias "w3" "w2; w1"
alias "w4" "w2; w2"
alias "w5" "w3; w2"
alias d "+duck;wait;-duck"
alias "+run" "alias kzh_xsgs @run;@run"
alias "-run" "alias kzh_xsgs; alias sgs-r sgs-01"
alias "@run" "sgs-r; kzh_loopx sgs"
alias "sgs-r" "sgs-01"
alias "sgs-01" "d; alias sgs-r sgs-02"
alias "sgs-02" "w5; alias sgs-r sgs-03"
alias "sgs-03" "d; alias sgs-r sgs-04"
alias "sgs-04" "d; alias sgs-r sgs-05"
alias "sgs-05" "d; alias sgs-r sgs-06"
alias "sgs-06" "d; alias sgs-r sgs-07"
alias "sgs-07" "d; alias sgs-r sgs-08"
alias "sgs-08" "d; alias sgs-r sgs-09"
alias "sgs-09" "d; alias sgs-r sgs-010"
alias "sgs-010" "d; alias sgs-r sgs-011"
alias "sgs-011" "d; alias sgs-r sgs-012"
alias "sgs-012" "d; alias sgs-r sgs-013"
alias "sgs-013" "d; alias sgs-r sgs-014"
alias "sgs-014" "d; alias sgs-r sgs-015"
alias "sgs-015" "d; alias sgs-r sgs-016"
alias "sgs-016" "d; alias sgs-r sgs-017"
alias "sgs-017" "d; alias sgs-r sgs-018"
alias "sgs-018" "d; alias sgs-r sgs-019"
alias "sgs-019" "d; alias sgs-r sgs-020"
alias "sgs-020" "d; alias sgs-r sgs-021"
alias "sgs-021" "d; alias sgs-r sgs-022"
alias "sgs-022" "d; alias sgs-r sgs-023"
alias "sgs-023" "d; alias sgs-r sgs-024"
alias "sgs-024" "w5; alias sgs-r sgs-01"
bind shift +run
Добавлено через 1 час 10 минут
Тип скрипта: Double count jump script
DCJ/Дистанция: 281.1 units
Стрейфы: 9
Примечания: 100 фпс
Сделал я
Код:
//Type: Double CountJump
//--------------------------------//
//|DCj REC: 281.150 units |//
//|Maxspeed: 377.9 u/s |//
//|PreStrafe: 299.2 u/s |//
//|Strafes: 9 |//
//--------------------------------//
// Waits
alias w1 "wait"
alias w2 "wait; wait"
alias w3 "w2;w1"
alias w4 "w2;w2"
alias w5 "w3;w2"
alias w6 "w3;w3"
alias w7 "w4;w3"
alias w8 "w4;w4"
alias w9 "w5;w4"
alias w10 "w5;w5"
alias w20 "w10;w10"
alias w30 "w20;w10"
alias w40 "w20;w20"
alias w60 "w40;w20"
alias w80 "w40;w40"
alias w160 "w80;w80"
alias forwardW "w40;w5"
alias duckwait "w10; w10; w10; w10"
// Base alias
alias ML2 "+moveleft; +kzh_left"
alias RML2 "-kzh_left; -moveleft"
alias MR2 "+moveright; +kzh_right"
alias RMR2 "-kzh_right; -moveright"
// Prestrafe
alias FastPre2 "+forward;w40;w2;+kzh_right;kzh_yawspeed 1610;w1;kzh_yawspeed 507;w2;kzh_yawspeed 207;w3; kzh_yawspeed 130;w4; kzh_yawspeed 124;w5; kzh_yawspeed 122;w6;kzh_yawspeed 120;w7;kzh_yawspeed 118;w7;kzh_yawspeed 117.85;w10;w6;-kzh_right;-forward"
alias count "+duck;w1;-duck;ML2;kzh_yawspeed 4600;w1;kzh_yawspeed 200;w1;kzh_yawspeed 510;w9;kzh_yawspeed 490;w10;RML2"
alias count2 "+duck;w1;-duck;ML2;kzh_yawspeed 0;w10;w1;kzh_yawspeed 467;w10;RML2"
alias DCJPre "FastPre2;count;count2"
// Strafes
alias CRstrafe1 "MR2; kzh_yawspeed -1300; w1; kzh_yawspeed 300; w1; kzh_yawspeed 451; w9;RMR2;-jump"
alias CLstrafe1 "ML2; kzh_yawspeed -1300; w1; kzh_yawspeed 300; w1; kzh_yawspeed 451; w8;RML2"
alias CRstrafe2 "MR2; kzh_yawspeed -1300; w1; kzh_yawspeed 300; w1; kzh_yawspeed 370; w8;RMR2"
alias CLstrafe2 "ML2; kzh_yawspeed -1300; w1; kzh_yawspeed 300; w1; kzh_yawspeed 421; w5;RML2"
alias CRstrafe3 "MR2; kzh_yawspeed -1300; w1; kzh_yawspeed 300; w1; kzh_yawspeed 370; w5;RMR2"
alias CLstrafe3 "ML2; kzh_yawspeed -1300; w1; kzh_yawspeed 200; w1; kzh_yawspeed 370; w4;RML2"
alias CRstrafe4 "MR2; kzh_yawspeed -1300; w1; kzh_yawspeed 200; w1; kzh_yawspeed 315; w4;RMR2"
alias CLstrafe4 "ML2; kzh_yawspeed -1300; w1; kzh_yawspeed 200; w1; kzh_yawspeed 315; w3;RML2"
alias CRstrafe5 "MR2; kzh_yawspeed -1300; w1; kzh_yawspeed 200; w1; kzh_yawspeed 315; w2;RMR2"
alias DCJstrafes "CRstrafe1;CLstrafe1;CRstrafe2;CLstrafe2;CRstrafe3;CLstrafe3;CRstrafe4;CLstrafe4;CRstrafe5"
// Final
alias DCJ "developer 0;fps_max 101;w10; DCJPre;+jump;DCJstrafes; +duck; duckwait; -duck"
// Bind
bind p "DCJ"
speak activated
Добавлено через 2 часа 9 минут
Тип скрипта: Multi count jump script
MCJ/Дистанция: 281.4 units
Стрейфов: 9
Угадай кто?
Тож 100 фпс
Код:
//Type: Multi CountJump
//--------------------------------//
//|MCj REC: 281.429 units |//
//|Maxspeed: 378.1 u/s |//
//|PreStrafe: 299.7 u/s |//
//|Strafes: 9 |//
//|Ducks: 10 |//
//--------------------------------//
// Wait
alias w1 "wait"
alias w2 "wait; wait"
alias w3 "w2;w1"
alias w4 "w2;w2"
alias w5 "w3;w2"
alias w6 "w3;w3"
alias w7 "w4;w3"
alias w8 "w4;w4"
alias w9 "w5;w4"
alias w10 "w5;w5"
alias w20 "w10;w10"
alias w30 "w20;w10"
alias w40 "w20;w20"
alias w60 "w40;w20"
alias w80 "w40;w40"
alias w160 "w80;w80"
alias duckwait "w10; w10; w10; w10"
// Base alias
alias ML "+moveleft; +kzh_left"
alias RML "-kzh_left; -moveleft"
alias MR "+moveright; +kzh_right"
alias RMR "-kzh_right; -moveright"
// Prestrafe
alias FastPre2 "+forward;w40;w2;+kzh_right;kzh_yawspeed 1610;w1;kzh_yawspeed 507;w2;kzh_yawspeed 207;w3; kzh_yawspeed 130;w4; kzh_yawspeed 124;w5; kzh_yawspeed 122;w6;kzh_yawspeed 120;w7;kzh_yawspeed 118;w7;kzh_yawspeed 117.85;w10;w6;-kzh_right;-forward"
alias count "+duck;w1;-duck;ML;kzh_yawspeed 4600;w1;kzh_yawspeed 200;w1;kzh_yawspeed 510;w9;kzh_yawspeed 490;w10;RML"
alias count2 "+duck;w1;-duck;ML;kzh_yawspeed 490;w20;w1;RML"
alias count3 "+duck;w1;-duck;ML;kzh_yawspeed 131.51;w20;w1;RML"
alias Ucount2 "count2;count2"
alias Ucount4 "count;Ucount2;Ucount2;Ucount2;Ucount2;count3"
alias cW "kzh_yawspeed 30200;+kzh_left;w1;-kzh_left;"
alias MCJPre "Ucount4;"
// Strafes
alias CRstrafe1 "MR; kzh_yawspeed -1300; w1; kzh_yawspeed 300; w1; kzh_yawspeed 451; w9;RMR;-jump"
alias CLstrafe1 "ML; kzh_yawspeed -1300; w1; kzh_yawspeed 300; w1; kzh_yawspeed 451; w8;RML"
alias CRstrafe2 "MR; kzh_yawspeed -1300; w1; kzh_yawspeed 300; w1; kzh_yawspeed 370; w8;RMR"
alias CLstrafe2 "ML; kzh_yawspeed -1300; w1; kzh_yawspeed 300; w1; kzh_yawspeed 421; w5;RML"
alias CRstrafe3 "MR; kzh_yawspeed -1300; w1; kzh_yawspeed 300; w1; kzh_yawspeed 370; w5;RMR"
alias CLstrafe3 "ML; kzh_yawspeed -1300; w1; kzh_yawspeed 200; w1; kzh_yawspeed 370; w4;RML"
alias CRstrafe4 "MR; kzh_yawspeed -1300; w1; kzh_yawspeed 200; w1; kzh_yawspeed 315; w4;RMR"
alias CLstrafe4 "ML; kzh_yawspeed -1300; w1; kzh_yawspeed 200; w1; kzh_yawspeed 315; w3;RML"
alias CRstrafe5 "MR; kzh_yawspeed -1300; w1; kzh_yawspeed 200; w1; kzh_yawspeed 315; w2;RMR"
alias MCjSTRAFES "CRstrafe1;CLstrafe1;CRstrafe2;CLstrafe2;CRstrafe3;CLstrafe3;CRstrafe4;CLstrafe4;CRstrafe5"
// Final
alias MCJ "developer 0;fps_max 101;w10; cw;MCJPre;+jump;MCjSTRAFES; +duck; duckwait; -duck"
// Bind
bind p "MCJ"
speak activated
Ну ладно признаюсь не я сделал, я ток подправил, а сгс мой! :]
Последний раз редактировалось kyky'user; 25.08.2011 в 15:32.
Причина: Добавлено сообщение
alias +sw22.str "alias zhyKZ_xtd @sw22.str;@sw22.str"
alias -sw22.str "alias zhyKZ_xtd"
alias @sw22.str "wait; rightstrafe1; leftstrafe2; rightstrafe3; leftstrafe4;rightstrafe5;leftstrafe6"
//waits
alias wait10 "wait9; wait
alias wait1 "wait"
alias wait2 "wait; wait"
alias wait3 "wait2; wait"
alias wait4 "wait2; wait2"
alias wait5 "wait4; wait"
alias wait6 "wait5; wait"
alias wait7 "wait5; wait2"
alias wait8 "wait7; wait"
alias wait9 "wait8; wait"
alias wait11 "wait10; wait"
alias wait12 "wait11; wait"
alias wait10 "wait9; wait"
alias wait20 "wait10; wait10"
alias wait30 "wait20; wait10"
alias wait40 "wait20; wait20"
alias wait50 "wait20; wait30"
alias wait60 "wait40; wait20"
alias wait80 "wait60; wait20"
alias wait100 "wait80; wait20"
bind MOUSE3 "+sw22.str"
________________
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помог?-плюсуй
Последний раз редактировалось 9 gramm; 05.10.2011 в 01:34.
//wait`s
alias wait2 "wait; wait"
alias wait3 "wait2; wait"
alias wait4 "wait2; wait2"
alias wait5 "wait4; wait"
alias wait6 "wait5; wait"
alias wait7 "wait5; wait2"
alias wait8 "wait7; wait"
alias wait9 "wait8; wait"
alias wait10 "wait9; wait"
alias fw "-forward"
alias MR "LU; +moveright; +csx.right"
alias ML "LD; +moveleft; +csx.left"
alias RMR "RMR1"
alias RML "RML1"
alias LU "Lu1"
alias LD "Ld1"
alias RLU "-lookup"
alias RLD "-lookdown"
alias RML1 "-csx.left; wait; -moveleft; RLD; alias RML RML2"
alias RML2 "-csx.left; wait2; -moveleft; RLD; alias RML RML1"
alias RMR1 "-csx.right; wait2; -moveright; RLU; alias RMR RMR1"
alias RMR2 "-csx.right; wait; -moveright; RLU; alias RMR RMR2"
alias Lu1 "cl_pitchspeed 10; +lookup; alias LU Lu2"
alias Lu2 "cl_pitchspeed 17; +lookup; alias LU Lu3"
alias Lu3 "cl_pitchspeed 27; +lookup; alias LU Lu4"
alias Lu4 "cl_pitchspeed 34; +lookup; alias LU Lu5"
alias Lu5 "cl_pitchspeed 41; +lookup; alias LU Lu6"
alias Lu6 "+lookup; alias LU Lu5"
alias Ld1 "cl_pitchspeed 8; +lookdown; alias LD Ld2"
alias Ld2 "cl_pitchspeed 14; +lookdown; alias LD Ld3"
alias Ld3 "cl_pitchspeed 19; +lookdown; alias LD Ld4"
alias Ld4 "cl_pitchspeed 24; +lookdown; alias LD Ld5"
alias Ld5 "cl_pitchspeed 32; +lookdown; alias LD Ld6"
alias Ld6 "+lookdown; alias LD Ld5"
alias strafes "1s"
alias 1s "fw; MR; 1ss; RMR; alias strafes 2s"
alias 2s "fw; ML; 2ss; RML; alias strafes 3s"
alias 3s "fw; MR; 3ss; RMR; alias strafes 4s"
alias 4s "fw; ML; 4ss; RML; alias strafes 5s"
alias 5s "fw; MR; 5ss; RMR; alias strafes 6s"
alias 6s "fw; ML; 6ss; RML; alias strafes 7s"
alias 7s "fw; MR; 7ss; RMR; alias strafes 8s"
alias 8s "fw; ML; 8ss; RML; alias strafes l1s"
alias l1s "fw; MR; l1ss; RMR; alias strafes l2s"
alias l2s "fw; ML; l2ss; RML; alias strafes l3s"
alias l3s "fw; MR; l3ss; RMR; alias strafes l4s"
alias l4s "fw; ML; l4ss; RML; alias strafes l1s"
alias 1ss "csx.yawspeed -1300; wait; csx.yawspeed 300; wait; csx.yawspeed 451; wait8"
alias 2ss "csx.yawspeed -1300; wait; csx.yawspeed 300; wait; csx.yawspeed 451; wait7"
alias 3ss "csx.yawspeed -1300; wait; csx.yawspeed 300; wait; csx.yawspeed 370; wait7"
alias 4ss "csx.yawspeed -1300; wait; csx.yawspeed 300; wait; csx.yawspeed 421; wait4"
alias 5ss "csx.yawspeed -1300; wait; csx.yawspeed 300; wait; csx.yawspeed 370; wait4"
alias 6ss "csx.yawspeed -1300; wait; csx.yawspeed 200; wait; csx.yawspeed 370; wait3"
alias 7ss "csx.yawspeed -1300; wait; csx.yawspeed 200; wait; csx.yawspeed 315; wait3"
alias 8ss "csx.yawspeed -1300; wait; csx.yawspeed 200; wait; csx.yawspeed 315; wait2"
alias l1ss "csx.yawspeed -1300; wait; csx.yawspeed 200; wait; csx.yawspeed 315; wait3"
alias l2ss "csx.yawspeed -1300; wait; csx.yawspeed 200; wait; csx.yawspeed 315; wait4"
alias l3ss "csx.yawspeed -1300; wait; csx.yawspeed 200; wait; csx.yawspeed 315; wait4"
alias l4ss "csx.yawspeed -1300; wait; csx.yawspeed 200; wait; csx.yawspeed 315; wait3"
alias def "alias RMR RMR1;alias RML RML1;alias strafes 1s;alias LU lu1;alias LD Ld1"
alias +strloop "alias csx.xstr @loopstr; @loopstr"
alias -strloop "alias csx.xstr; def"
alias @loopstr "strafes; csx.loopx str"
bind MOUSE2 +strloop
Добавлено через 7 минут
STR SCRIPT 8+ STR
//wait's
alias "w1" "wait"
alias "w2" "w1; w1"
alias "w3" "w2; w1"
alias "w4" "w2; w2"
alias "w5" "w3; w2"
alias "w6" "w3; w3"
alias "w7" "w3; w2; w2"
alias "w8" "w4; w4"
alias "w9" "w3; w3; w3"
alias "w10" "w5; w5"
alias "w20" "w10; w10"
alias "w30" "w20; w10"
alias "w40" "w20; w20"
alias "w50" "w30; w20"
alias "w60" "w30; w30"
alias "w80" "w30; w30; w20"
alias "w90" "w80; w10"
alias "w100" "w90; w10"
alias ML "+d; +moveleft; +csx.left"
alias RML "-csx.left; -moveleft; -d"
alias MR "+u; +moveright; +csx.right"
alias RMR "-csx.right; -moveright; -u"
alias stp "RML; RMR; -forward"
alias sta "RML; RMR"
alias +u "+lookup"
alias -u "-lookup"
alias +d "+lookdown"
alias -d "-lookdown"
alias -200 "cl_pitchspeed -44"
alias 200 "cl_pitchspeed 48"
alias X "200"
alias Z "-200"
alias inv "X; w1; Z"
alias "str1" "stp; csx.yawspeed -100; ML; csx.yawspeed -1640; w1; csx.yawspeed 450; w3; alias strtgl str1ex
alias "str1ex" "inv; w3; RML; alias strtgl str2"
alias "str2" "csx.yawspeed -100; MR; csx.yawspeed -1550; w1; csx.yawspeed -270; w1; csx.yawspeed 420; w2; alias strtgl str2ex"
alias "str2ex" "inv; w2; RMR; alias strtgl str3"
alias "str3" "csx.yawspeed -100; ML; csx.yawspeed -1510; w1; csx.yawspeed -495; w1; csx.yawspeed 380; w3; alias strtgl str3ex"
alias "str3ex" "inv; w2; RML; alias strtgl str4"
alias "str4" "csx.yawspeed -100; MR; csx.yawspeed -1490; w1; csx.yawspeed -190; w1; csx.yawspeed 355; w3; alias strtgl str4ex"
alias "str4ex" "inv; w2; RMR; alias strtgl str5"
alias "str5" "csx.yawspeed -100; ML; csx.yawspeed -1470; w1; csx.yawspeed -410; w1; csx.yawspeed 330; w3; alias strtgl str5ex"
alias "str5ex" "inv; w3; RML; alias strtgl str6"
alias "str6" "csx.yawspeed -100; MR; csx.yawspeed -1420; w1; csx.yawspeed 315; w3; alias strtgl str6ex"
alias "str6ex" "inv; w3; RMR; alias strtgl str5"
alias strtgl "str1"
alias +strf "alias csx.xtd strn; strn"
alias -strf "sta; alias csx.xtd; alias strtgl str1"
alias strn "csx.loopx td; strtgl"
bind "mouse2" +strf
Последний раз редактировалось fr0zeN<1337>; 05.11.2011 в 00:09.
Причина: Добавлено сообщение
Ниочем такой стрейф скрипт от меня.
1-й
LJ rec 254(прыгал пол часа )
100aa
100fps
Код:
alias wait1 "wait"
alias wait2 "wait; wait"
alias wait3 "wait2; wait1"
alias wait4 "wait2; wait2"
alias wait5 "wait2; wait3"
alias wait6 "wait3; wait3"
alias wait7 "wait3; wait4"
alias wait8 "wait4; wait4"
alias wait9 "wait4; wait5"
alias wait10 "wait5; wait5"
alias wait20 "wait10; wait10"
alias wait40 "wait20; wait20"
alias wait60 "wait40; wait20"
alias MR "+kzh_right;+moveright"
alias ML "+kzh_left;+moveleft"
alias RMR "-kzh_right;-moveright"
alias RML "-kzh_left;-moveleft"
alias str "s1"
alias s1 "zhh;alias zhh s2"
alias s2 "zhh2;alias zhh s3"
alias s3 "zhh3;alias zhh s4"
alias s4 "zhh4;alias zhh s5"
alias s5 "zhh5;alias zhh s6"
alias s6 "zhh6;alias zhh s7"
alias s7 "zhh7;alias zhh s8"
alias s8 "zhh8;alias zhh s9"
alias s9 "zhh9;alias zhh s10"
alias s10 "zhh10;alias zhh s11"
alias s11 "zhh11;alias zhh s12"
alias s12 "zhh12;alias zhh s1"
alias +loop "alias kzh_xloop @loop;@loop"
alias -loop " alias kzh_xloop;"
alias @loop "zhh1;zhh2;zhh3;zhh4;zhh5;zhh6;zhh7;zhh8;zhh9;zhh10;zhh11;zhh12;kzh_loopx loop"
bind mouse3 "+loop"
alias "w1" "wait"
alias "w2" "wait; wait"
alias "w3" "wait; wait; wait"
alias "w4" "w2; w2"
alias "w5" "w4; w1"
alias "w6" "w4; w2"
alias "w8" "w4; w4"
alias "w10" "w6; w4"
alias "w20" "w10; w10"
alias "w30" "w20; w10"
alias "w50" "w20; w20; w10"
alias "w100" "w50; w50"
alias "strafecircleleft" "pwr_yawspeed 450;+pwr_left;+moveleft;w5;+lookdown;w6;-pwr_left;-moveleft"
alias "strafecircleright" "+pwr_right;+moveright;w5;-lookdown;+lookup;w5;w1;-pwr_right;-moveright;w3;-lookup"
alias +strafecircle "alias pwr_xtd strafecircle;strafecircle"
alias -strafecircle "alias pwr_xtd"
alias strafecircle "strafecircleleft;strafecircleright;pwr_loopx td"
bind "x" "+strafecircle"