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25.06.2011, 06:48
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#1
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Разведчик
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Регистрация: 23.06.2011
Сообщений: 10
Популярность: 16
Сказал(а) спасибо: 0
Поблагодарили 3 раз(а) в 2 сообщениях
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[Trinity Core] Патч на V.I.P аккаунт
Патч на V.I.P аккаунт
Думаю куда сувать и что с ним делать писать не стоит.
Код:
diff -r 06dff18c14c6 sql/updates/xxxx_01_realm_premium_accounts.sql
--- /dev/null Thu Jan 01 00:00:00 1970 +0000
+++ b/sql/updates/xxxx_01_realm_premium_accounts.sql Sun Mar 21 11:25:32 2010 +0600
@@ -0,0 +1,8 @@
+CREATE TABLE IF NOT EXISTS `account_premium` (
+ `id` int(11) NOT NULL default '0' COMMENT 'Account id',
+ `setdate` bigint(40) NOT NULL default '0',
+ `unsetdate` bigint(40) NOT NULL default '0',
+ `premium_type` tinyint(4) unsigned NOT NULL default '1',
+ `active` tinyint(4) NOT NULL default '1',
+ PRIMARY KEY (`id`,`setdate`)
+) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=DYNAMIC COMMENT='Premium Accounts';
\ No newline at end of file
diff -r 06dff18c14c6 src/game/AuctionHouseBot.cpp
--- a/src/game/AuctionHouseBot.cpp Sat Mar 20 14:23:18 2010 +0600
+++ b/src/game/AuctionHouseBot.cpp Sun Mar 21 11:25:32 2010 +0600
@@ -692,7 +692,7 @@
if ((!AHBSeller) && (!AHBBuyer))
return;
- WorldSession _session(AHBplayerAccount, NULL, SEC_PLAYER, true, 0, LOCALE_enUS);
+ WorldSession _session(AHBplayerAccount, NULL, SEC_PLAYER, false, true, 0, LOCALE_enUS);
Player _AHBplayer(&_session);
_AHBplayer.MinimalLoadFromDB(QueryResult_AutoPtr(NULL), AHBplayerGUID);
ObjectAccessor::Instance().AddObject(&_AHBplayer);
diff -r 06dff18c14c6 src/game/Formulas.h
--- a/src/game/Formulas.h Sat Mar 20 14:23:18 2010 +0600
+++ b/src/game/Formulas.h Sun Mar 21 11:25:32 2010 +0600
@@ -124,7 +124,10 @@
if (u->GetTypeId() == TYPEID_UNIT && ((Creature*)u)->isElite())
xp_gain *= 2;
- return uint32(xp_gain*sWorld.getRate(RATE_XP_KILL));
+ float premium_rate = pl->GetSession()->IsPremium() ? sWorld.getRate(RATE_XP_KILL_PREMIUM) : 1.0f;
+
+ return uint32(xp_gain*sWorld.getRate(RATE_XP_KILL)*premium_rate);
+
}
inline float xp_in_group_rate(uint32 count, bool isRaid)
diff -r 06dff18c14c6 src/game/Player.cpp
--- a/src/game/Player.cpp Sat Mar 20 14:23:18 2010 +0600
+++ b/src/game/Player.cpp Sun Mar 21 11:25:32 2010 +0600
@@ -6136,6 +6136,8 @@
XP = uint32(objmgr.GetBaseXP(p->area_level)*sWorld.getRate(RATE_XP_EXPLORE));
}
+ if(GetSession()->IsPremium())
+ XP *= sWorld.getRate(RATE_XP_EXPLORE_PREMIUM);
GiveXP( XP, NULL );
SendExplorationExperience(area,XP);
}
@@ -14033,6 +14035,9 @@
for (Unit::AuraEffectList::const_iterator i = ModXPPctAuras.begin(); i != ModXPPctAuras.end(); ++i)
XP = uint32(XP*(1.0f + (*i)->GetAmount() / 100.0f));
+ if (GetSession()->IsPremium())
+ XP *= sWorld.getRate(RATE_XP_QUEST_PREMIUM);
+
if (getLevel() < sWorld.getConfig(CONFIG_MAX_PLAYER_LEVEL))
GiveXP(XP, NULL);
else
diff -r 06dff18c14c6 src/game/World.cpp
--- a/src/game/World.cpp Sat Mar 20 14:23:18 2010 +0600
+++ b/src/game/World.cpp Sun Mar 21 11:25:32 2010 +0600
@@ -487,9 +487,13 @@
rate_values[RATE_DROP_ITEM_ARTIFACT] = sConfig.GetFloatDefault("Rate.Drop.Item.Artifact", 1.0f);
rate_values[RATE_DROP_ITEM_REFERENCED] = sConfig.GetFloatDefault("Rate.Drop.Item.Referenced", 1.0f);
rate_values[RATE_DROP_MONEY] = sConfig.GetFloatDefault("Rate.Drop.Money", 1.0f);
- rate_values[RATE_XP_KILL] = sConfig.GetFloatDefault("Rate.XP.Kill", 1.0f);
- rate_values[RATE_XP_QUEST] = sConfig.GetFloatDefault("Rate.XP.Quest", 1.0f);
- rate_values[RATE_XP_EXPLORE] = sConfig.GetFloatDefault("Rate.XP.Explore", 1.0f);
+ rate_values[RATE_XP_KILL] = sConfig.GetFloatDefault("Rate.XP.Kill", 1.0f);
+ rate_values[RATE_XP_KILL_PREMIUM] = sConfig.GetFloatDefault("Rate.XP.Kill.Premium", 1.0f);
+ rate_values[RATE_XP_QUEST] = sConfig.GetFloatDefault("Rate.XP.Quest", 1.0f);
+ rate_values[RATE_XP_QUEST_PREMIUM] = sConfig.GetFloatDefault("Rate.XP.Quest.Premium", 1.0f);
+ rate_values[RATE_XP_EXPLORE] = sConfig.GetFloatDefault("Rate.XP.Explore", 1.0f);
+ rate_values[RATE_XP_EXPLORE_PREMIUM] = sConfig.GetFloatDefault("Rate.XP.Explore.Premium", 1.0f);
+
rate_values[RATE_REPAIRCOST] = sConfig.GetFloatDefault("Rate.RepairCost", 1.0f);
if (rate_values[RATE_REPAIRCOST] < 0.0f)
{
diff -r 06dff18c14c6 src/game/World.h
--- a/src/game/World.h Sat Mar 20 14:23:18 2010 +0600
+++ b/src/game/World.h Sun Mar 21 11:25:32 2010 +0600
@@ -305,8 +305,11 @@
RATE_DROP_ITEM_REFERENCED,
RATE_DROP_MONEY,
RATE_XP_KILL,
+ RATE_XP_KILL_PREMIUM,
RATE_XP_QUEST,
+ RATE_XP_QUEST_PREMIUM,
RATE_XP_EXPLORE,
+ RATE_XP_EXPLORE_PREMIUM,
RATE_REPAIRCOST,
RATE_REPUTATION_GAIN,
RATE_REPUTATION_LOWLEVEL_KILL,
diff -r 06dff18c14c6 src/game/WorldSession.cpp
--- a/src/game/WorldSession.cpp Sat Mar 20 14:23:18 2010 +0600
+++ b/src/game/WorldSession.cpp Sun Mar 21 11:25:32 2010 +0600
@@ -44,9 +44,9 @@
#include "ScriptMgr.h"
/// WorldSession constructor
-WorldSession::WorldSession(uint32 id, WorldSocket *sock, AccountTypes sec, uint8 expansion, time_t mute_time, LocaleConstant locale) :
+WorldSession::WorldSession(uint32 id, WorldSocket *sock, AccountTypes sec, bool ispremium, uint8 expansion, time_t mute_time, LocaleConstant locale) :
LookingForGroup_auto_join(false), LookingForGroup_auto_add(false), m_muteTime(mute_time),
-_player(NULL), m_Socket(sock),_security(sec), _accountId(id), m_expansion(expansion),
+_player(NULL), m_Socket(sock),_security(sec), _ispremium(ispremium), _accountId(id), m_expansion(expansion),
m_sessionDbcLocale(sWorld.GetAvailableDbcLocale(locale)), m_sessionDbLocaleIndex(objmgr.GetIndexForLocale(locale)),
_logoutTime(0), m_inQueue(false), m_playerLoading(false), m_playerLogout(false), m_playerRecentlyLogout(false), m_playerSave(false),
m_latency(0), m_TutorialsChanged(false)
diff -r 06dff18c14c6 src/game/WorldSession.h
--- a/src/game/WorldSession.h Sat Mar 20 14:23:18 2010 +0600
+++ b/src/game/WorldSession.h Sun Mar 21 11:25:32 2010 +0600
@@ -99,7 +99,7 @@
{
friend class CharacterHandler;
public:
- WorldSession(uint32 id, WorldSocket *sock, AccountTypes sec, uint8 expansion, time_t mute_time, LocaleConstant locale);
+ WorldSession(uint32 id, WorldSocket *sock, AccountTypes sec, bool ispremium, uint8 expansion, time_t mute_time, LocaleConstant locale);
~WorldSession();
bool PlayerLoading() const { return m_playerLoading; }
@@ -126,6 +126,7 @@
void SendQueryTimeResponse();
AccountTypes GetSecurity() const { return _security; }
+ bool IsPremium() const { return _ispremium; }
uint32 GetAccountId() const { return _accountId; }
Player* GetPlayer() const { return _player; }
char const* GetPlayerName() const;
@@ -757,6 +758,7 @@
AccountTypes _security;
uint32 _accountId;
uint8 m_expansion;
+ bool _ispremium;
time_t _logoutTime;
bool m_inQueue; // session wait in auth.queue
diff -r 06dff18c14c6 src/game/WorldSocket.cpp
--- a/src/game/WorldSocket.cpp Sat Mar 20 14:23:18 2010 +0600
+++ b/src/game/WorldSocket.cpp Sun Mar 21 11:25:32 2010 +0600
@@ -720,6 +720,7 @@
//uint8 expansion = 0;
LocaleConstant locale;
std::string account;
+ bool isPremium = false;
Sha1Hash sha1;
BigNumber v, s, g, N;
WorldPacket packet, SendAddonPacked;
@@ -871,6 +872,16 @@
return -1;
}
+ QueryResult_AutoPtr premresult =
+ loginDatabase.PQuery ("SELECT 1 "
+ "FROM account_premium "
+ "WHERE id = '%u' "
+ "AND active = 1",
+ id);
+ if (premresult) // if account premium
+ {
+ isPremium = true;
+ }
// Check locked state for server
sWorld.UpdateAllowedSecurity();
AccountTypes allowedAccountType = sWorld.GetPlayerSecurityLimit ();
@@ -927,7 +938,7 @@
safe_account.c_str ());
// NOTE ATM the socket is single-threaded, have this in mind ...
- ACE_NEW_RETURN (m_Session, WorldSession (id, this, AccountTypes(security), expansion, mutetime, locale), -1);
+ ACE_NEW_RETURN (m_Session, WorldSession (id, this, AccountTypes(security), isPremium, expansion, mutetime, locale), -1);
m_Crypt.Init(&K);
diff -r 06dff18c14c6 src/trinitycore/trinitycore.conf.dist
--- a/src/trinitycore/trinitycore.conf.dist Sat Mar 20 14:23:18 2010 +0600
+++ b/src/trinitycore/trinitycore.conf.dist Sun Mar 21 11:25:32 2010 +0600
@@ -1456,6 +1456,11 @@
# Rate.XP.Explore
# XP rates
# Default: 1
+# Rate.XP.Kill.Premium
+# Rate.XP.Quest.Premium
+# Rate.XP.Explore.Premium
+# XP rates Premium modifier
+# Default: 1
#
# Rate.XP.PastLevel70
# XP needed per level past 70 (Rates below 1 not recommended)
@@ -1627,6 +1632,9 @@
Rate.XP.Kill = 1
Rate.XP.Quest = 1
Rate.XP.Explore = 1
+Rate.XP.Kill.Premium = 1
+Rate.XP.Quest.Premium = 1
+Rate.XP.Explore.Premium = 1
Rate.XP.PastLevel70 = 1
Rate.RepairCost = 1
Rate.Rest.InGame = 1
diff -r 06dff18c14c6 src/trinityrealm/AuthSocket.cpp
--- a/src/trinityrealm/AuthSocket.cpp Sat Mar 20 14:23:18 2010 +0600
+++ b/src/trinityrealm/AuthSocket.cpp Sun Mar 21 11:25:32 2010 +0600
@@ -408,6 +408,8 @@
{
//set expired bans to inactive
loginDatabase.Execute("UPDATE account_banned SET active = 0 WHERE unbandate<=UNIX_TIMESTAMP() AND unbandate<>bandate");
+ loginDatabase.Execute("UPDATE account_premium SET active = 0 WHERE unsetdate<=UNIX_TIMESTAMP() AND unsetdate<>setdate");
+
///- If the account is banned, reject the logon attempt
QueryResult_AutoPtr banresult = loginDatabase.PQuery("SELECT bandate,unbandate FROM account_banned WHERE id = %u AND active = 1", (*result)[1].GetUInt32());
if (banresult)
________________
/root
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