echo Configuration by The.prokn1fe echo Good Luck (: unbindall bind "TAB" "+showscores" bind "ENTER" "+attack" bind "ESCAPE" "cancelselect" bind "SPACE" "+jump" bind "'" "+moveup" bind "+" "sizeup" bind "," "buyammo1" bind "-" "sizedown" bind "." "buyammo2" bind "/" "+movedown" bind "0" "slot10" bind "1" "slot1" bind "2" "slot2" bind "3" "slot3" bind "4" "slot4" bind "5" "slot5" bind "6" "slot6" bind "7" "slot7" bind "8" "slot8" bind "9" "slot9" bind ";" "+mlook" bind "=" "sizeup" bind "/" "invprev" bind "`" "toggleconsole" bind "a" "+moveleft" bind "b" "buy" bind "c" "radio3" bind "d" "+moveright" bind "e" "+use" bind "f" "impulse 100" bind "mwheelup" "drop" bind "g" "drop" bind "h" "+commandmenu" bind "i" "showbriefing" bind "j" "cheer" bind "q" "+voicerecord" bind "m" "chooseteam" bind "n" "nightvision" bind "o" "buyequip" bind "r" "+reload" bind "s" "+back" bind "t" "impulse 201" bind "u" "messagemode2" bind "w" "+forward" bind "x" "radio2" bind "y" "messagemode" bind "z" "radio1" bind "~" "toggleconsole" bind "UPARROW" "+forward" bind "DOWNARROW" "+back" bind "LEFTARROW" "+left" bind "RIGHTARROW" "+right" bind "ALT" "+strafe" bind "CTRL" "+duck" bind "SHIFT" "+speed" bind "F1" "autobuy" bind "F2" "rebuy" bind "F5" "snapshot" bind "F6" "save quick" bind "F10" "quit prompt" bind "INS" "+klook" bind "PGDN" "+lookdown" bind "PGUP" "+lookup" bind "END" "centerview" bind "MWHEELDOWN" "invnext" bind "MWHEELUP" "invprev" bind "MOUSE1" "+attack" bind "MOUSE2" "+attack2" bind "PAUSE" "pause" bind mwheeldown "+duck" bind "[" "amx_csay green Co CIIuHbI He 6uTb He KpbICuTb HE IIoDIIuPAtb HA MOCTy " bind "," "say Hapyshul npaBula - noLLloL Haxyu' c CepBa" bind "o" "white pride<3 CJIaBa Pycu!" by The.prokn1fe Client rate "25000" ex_interp "0.01" cl_updaterate "600" cl_cmdrate "201" cl_allowdownload "1" cl_allowupload "1" cl_backspeed "400" cl_bobcycle "0.8" cl_cmdbackup "0" cl_cmdrate "201" cl_corpsestay "5" cl_download_ingame "1" cl_forwardspeed "400" cl_himodels "1" cl_idealpitchscale "0.8" cl_lw "1" cl_lc "0" cl_minmodels "1" cl_observercrosshair "1" cl_righthand "0" cl_showfps "1" cl_sidespeed "400" cl_timeout "35" cl_updaterate "600" cl_vsmoothing "0.05" cl_yawspeed "210" cl_weather "0" cl_crosshair_translucent "0" cl_crosshair_color "0 0 0" con_color "255 255 255" Video gl_picmip "1" gl_playermip "0" gl_spriteblend "1" gl_nobind "1" gl_alphamin "0" gl_dither "1" gl_cull "1" gl_polyoffset "-1" gl_overbright "1" gl_flipmatrix "1" gl_monolights "1" gl_reporttjunctions 1 gl_spriteblend 1.2 gl_palette_tex 0 gl_alphamin "0" gl_max_size "512" gl_round_down "0" gl_wateramp "0" gl_zmax "4096" gl_ztrick "0" gl_fog "0" gl_keeptjunctions "1" Sound volume 0.4000000 _snd_mixahead 0.1 suitvolume 0.250000 hisound 1.000000 bgmvolume 1.000000 bgmbuffer 0 MP3Volume 0.100000 voice_scale 1.000000 voice_enable 1 voice_forcemicrecord 1.000000 voice_modenable 1 sv_voiceenable 1 sv_voicequality 5 sv_voicecodec voice_speex tutor_enable 1 Mouse sensitivity 13.15 m_pitch 0.022 m_yaw 0.022 m_forward 1 m_side 0.8 m_filter 0.000000 zoom_sensitivity_ratio 1.0 +mlook Script's and alias ================Duck Runner bind "q" "+duck_run.fp3" alias +duck_run.fP3 "alias cl_rebuy duck_run.fP3; cl_setrebuy PrimaryAmmo; rebuy; duck_run.fP3" alias -duck_run.fP3 "alias cl_rebuy; -duck; alias dr_cycle.fP3 dr_loop.fP3.00" alias duck_run.fP3 "dr_cycle.fP3; wait; rebuy" alias dr_cycle.fP3 "dr_loop.fP3.00" alias dr_loop.fP3.00 "+duck; alias dr_cycle.fP3 dr_loop.fP3.01" alias dr_loop.fP3.01 "-duck; alias dr_cycle.fP3 dr_loop.fP3.02" alias dr_loop.fP3.02 "+duck; alias dr_cycle.fP3 dr_loop.fP3.03" alias dr_loop.fP3.03 "alias dr_cycle.fP3 dr_loop.fP3.04" alias dr_loop.fP3.04 "alias dr_cycle.fP3 dr_loop.fP3.05" alias dr_loop.fP3.05 "alias dr_cycle.fP3 dr_loop.fP3.06" alias dr_loop.fP3.06 "alias dr_cycle.fP3 dr_loop.fP3.07" alias dr_loop.fP3.07 "alias dr_cycle.fP3 dr_loop.fP3.08" alias dr_loop.fP3.08 "alias dr_cycle.fP3 dr_loop.fP3.09" alias dr_loop.fP3.09 "alias dr_cycle.fP3 dr_loop.fP3.10" alias dr_loop.fP3.10 "alias dr_cycle.fP3 dr_loop.fP3.11" alias dr_loop.fP3.11 "alias dr_cycle.fP3 dr_loop.fP3.12" alias dr_loop.fP3.12 "alias dr_cycle.fP3 dr_loop.fP3.13" alias dr_loop.fP3.13 "alias dr_cycle.fP3 dr_loop.fP3.14" alias dr_loop.fP3.14 "alias dr_cycle.fP3 dr_loop.fP3.15" alias dr_loop.fP3.15 "-duck; alias dr_cycle.fP3 dr_loop.fP3.16" alias dr_loop.fP3.16 "alias dr_cycle.fP3 dr_loop.fP3.17" alias dr_loop.fP3.17 "alias dr_cycle.fP3 dr_loop.fP3.18" alias dr_loop.fP3.18 "alias dr_cycle.fP3 dr_loop.fP3.19" alias dr_loop.fP3.19 "alias dr_cycle.fP3 dr_loop.fP3.20" alias dr_loop.fP3.20 "alias dr_cycle.fP3 dr_loop.fP3.21" alias dr_loop.fP3.21 "alias dr_cycle.fP3 dr_loop.fP3.22" alias dr_loop.fP3.22 "alias dr_cycle.fP3 dr_loop.fP3.23" alias dr_loop.fP3.23 "alias dr_cycle.fP3 dr_loop.fP3.24" alias dr_loop.fP3.24 "alias dr_cycle.fP3 dr_loop.fP3.25" alias dr_loop.fP3.25 "alias dr_cycle.fP3 dr_loop.fP3.26" alias dr_loop.fP3.26 "alias dr_cycle.fP3 dr_loop.fP3.27" alias dr_loop.fP3.27 "alias dr_cycle.fP3 dr_loop.fP3.28" alias dr_loop.fP3.28 "alias dr_cycle.fP3 dr_loop.fP3.29" alias dr_loop.fP3.29 "alias dr_cycle.fP3 dr_loop.fP3.30" alias dr_loop.fP3.30 "alias dr_cycle.fP3 dr_loop.fP3.00" ============== +dk aliases alias +dk "+duck;wait;-duck;wait;wait;+duck;wait;wait;wait;wait;wait;wait;wait;wait" alias -dk "-duck" alias w "wait" alias w5 "wait;wait;wait;wait;wait" alias w10 "w5;w5" alias w20 "w10;w10" alias w40 "w20;w20" alias +hhh "alias _special zzz; zzz" alias -hhh "alias _special slot10" alias zzz "+duck;wait;-duck;wait;wait;wait;+duck;wait;wait;wait;wait;wait ;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait ;wait;wait;wait;wait;wait;wait;-duck;w40;wait;wait;wait;wait;special" =================Kn1fe alias knife-numbers "avadd 0 22.75 6.3 2;avadd 1 27.5 5.45 3.45;avadd 2 11.52 7.04 3.95" alias knifesetup "height_correction 0;recoil 1.5;aswitch1;aswitchr1" alias knifevec "avclear0;avclear1;avclear2;knife-numbers;knifesetup" // fire aliases \\ alias +ddd "+attack;+lookdown;+left;cl_pitchspeed 3.8;cl_yawspeed 0.5" alias -ddd "-attack;-lookdown;-left;cl_pitchspeed 150;cl_yawspeed "210" alias "_1pt" "bind mouse1 +ddd" alias derecoil "-attack; -lookdown; cl_pitchspeed 150" alias +m4_recoil "cl_pitchspeed 5.8; +attack; +lookdown" alias -m4_recoil "derecoil" alias "_2pt" "bind mouse1 +m4_recoil" // defuse aliases \\ alias +ge "-use;wait;+use;wait;-use;wait;+use;wait;-use;wait;+use;wait;-use;wait;+use;wait;-use;wait;+use" alias -ge "-use" // knife aliases \\ // hide weapon \\ alias +1aj "alias 1tog2 1ajf;alias 1sp1;alias _special 1af;1af" /// alias -1aj "alias 1tog2;1sp2;alias 1sp1 1sp0;-1ssay" /// alias 1ajf+ "+1ssay;alias 1ajf 1ajf-" /// alias 1ajf- "-1ssay;alias 1ajf 1ajf+" /// alias 1ajf "1ajf+" /// alias 1sp1 "1sp0" /// alias 1sp2 "1sp0" /// alias 1sp0 "alias _special" /// alias 1af "1tog1;1tog2;wait;special" /// alias 1tog1 /// alias +1ssay "r_drawviewmodel 0" alias -1ssay "r_drawviewmodel 0" alias 1Toggle.ajxr "1Toggle.2.ajxr" alias 1Toggle.2.ajxr "alias 1Toggle.ajxr 1Toggle.3.ajxr;+1aj;speak on" alias 1Toggle.3.ajxr "alias 1Toggle.ajxr 1Toggle.2.ajxr;-1aj;speak of" bind "f" "+2" alias +2 "alias _special @2;@2" alias -2 "alias _special" alias @2 "special;wait;impulse 100;wait;impulse 100;" ==========xD dd :D(Быстрый Dubl Duck) bind "ctrl" "+dd" alias "+dd" "+duck;wait;-duck;wait;+duck" alias "-dd" "-duck" ============ltfv v4 alias +ltfxv4 "aim_on 1;aim_shoot 1" alias +ltfxv4 "aim_on 0;aim_shoot 0" cl_long a knife "0.018000" ============Manual Speed alias +mspeed "move_speed 7" alias -mspeed "move_speed 0" ===================Aim w/ Shooting alias +hlhaim "aim_on 1;aim_lock 1;aim_shoot 2" alias -hlhaim "aim_on 0;aim_lock 0;aim_shoot 0" =================Aim Only Style alias +onlyaim "aim_on 1;aim_lock 1" alias -onlyaim "aim_on 0;aim_lock 0" ================Only Shoot when AutoAiming alias +aimshoot "aim_on 1;aim_lock 1;aim_shoot 1;" alias -aimshoot "aim_on 0;aim_lock 0;aim_shoot 0;" =================xqz2 style alias +doaim "aim_on 1" alias -doaim "aim_on 0" ================== temporary aim thru wall alias +thru "aim_thru 1;aim 1" alias -thru "aim_thru 0;aim 0" ============== hlh style alias +doshoot "aim_on 1;aim_shoot 2" alias -doshoot "aim_shoot 0;aim_on 0" ============xqz2 style alias +doaim "aim 1;+attack" alias -doaim "aim 0;-attack" =============temporary aim thru wall alias +thru "aimthru 1;+attack" alias -thru "aimthru 0;-attack" =================hlh style alias +doshoot "aim 1;#wait;#+attack" alias -doshoot "#-attack; aim 0" alias bind mouse2 +sk "+attack2;cl_yawspeed 400;+right;wait;-right;cl_yawspeed 400;+left;wait;-left" alias -sk "-attack2" alias +sk2 "+attack2;+back;cl_yawspeed 400;+right;wait;-right;-back;cl_yawspeed 400;+left;wait;-left" alias -sk2 "-attack2" bind "space" "+jj" alias +jj "alias _special 4;4" alias -jj "alias _special;-jump" alias 4 "+jump; wait; -jump; wait; special" name "The.prokn1fe" setinfo "_pw" "" bind "j" "amxmodmenu" bind "x" "+grab" bind "c" "+hook" echo =====Play Hard Go Pro=================== echo =====Hard Play ip: 89.20.146.5:31393==============:pirate::pirate::pirate:
[CODE] СЮДА КОНФИГ [/CODE]